6 Tips for Using Strings in Go

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Strings in JavaScript have been historically limited, lacking the capabilities one might expect coming from languages like Python or Ruby. They introduce a way to define strings with domain-specific languages DSLsbringing better:. Rather than stuffing yet another feature into Strings as we know them today, Template Strings introduce a completely different way of solving these problems. A template string could thus be written as follows:.

So far, Template Strings haven't given us anything more than normal strings do. One of their first real benefits is string substitution. Substitution allows us to take any valid JavaScript expression including say, the addition of variables and inside a Template Literal, the result will be output as part the slow way using combine and string the same string. As all string substitutions in Template Strings are JavaScript expressions, the slow way using combine and string can substitute a lot more than variable names.

For example, below we can use expression the slow way using combine and string to embed for some readable inline math:. Multiline strings in JavaScript have required hacky workarounds for some time. Whilst this should work fine in most modern JavaScript engines, the behaviour itself is still a bit of a hack. One can also use string concatenation to fake multiline support, but this equally leaves the slow way using combine and string to be desired:. Template Strings significantly simplify multiline strings.

Simply include newlines where they are needed and BOOM. So far, we've looked at using Template Strings for string substitution and for creating multiline strings. Another powerful feature they bring is tagged templates. Tagged Templates transform a Template String by placing a function name before the template string.

The semantics of a tagged template string are very different from those of a normal one. In essence, they are a special type of function call: This can be useful for all sorts of things, but one of the most straightforward is automatic escaping of any interpolated variables. Our HTML-escaping function will take two arguments: Other possible uses include auto-escaping, formatting, localisation and in general, more complex substitutions:. Practically speaking if you would like to use them in production today, they're supported in major ES6 Transpilers, including Traceur and 6to5.

Check out our Template Strings sample over on the Chrome samples repo if you'd like to try them out. Template Strings bring many important capabilities to JavaScript. One of the most significant features they bring are tagged templates - a critical feature for authoring such DSLs. They receive the parts of a Template String as arguments and you can then decide how to use the strings and substitutions to determine the final output of your string.

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Building long strings in the Python progamming language can sometimes result in very slow running code. In this article I investigate the computational performance of various string concatenation methods. In Python the string object is immutable - each time a string is assigned to a variable a new object is created in memory to represent the new value. This contrasts with languages like perl and basic, where a string variable can be modified in place.

The common operation of constructing a long string out of several short segments is not very efficient in Python if you use the obvious approach of appending new segments to the end of the existing string.

Each time you append to the end of a string, the Python interpreter must create a new string object and copy the contents of both the existing string and the appended string into it. As the strings you are manipulating become large this proces becomes increasingly slow.

What other methods are available and how does their performance compare? I decided to test several different approaches to constructing very long strings to see how much they vary in efficiency. For this comparison I required a test problem that calls for the construction of very long strings out of a large number of segments.

It should not do much other computation, so that the measured performance is dependent only on the string operation performance. The test case I used is to concatenate a series of integers from zero up to some large number.

One can easily vary this number to vary the size of the produced strings. For example the first 20 integers would give us a string like this:. To me this is the most obvious approach to the problem. You can accomplish the same thing with the str function, but that ended up being somewhat slower, so I stuck with the backticks for all my methods.

As I mentioned, although this method is obvious it is not at all efficient. You can see in the results below that we ran a mere string operations per second. If you need to do lots of concatenations, this is not the right way to go about it.

The python library includes a class called MutableString. According to the documentation the class is for educational purposes. One might think that an append operator on a mutable string would not reallocate or copy strings. In the test this method performed even worse than method 1. Examining the source code for UserString.

Concatenations using this class aren't going to be any faster than normal immutable string operations, and indeed the extra overhead of interpreting the MutableString class methods make this approach a good deal slower. I almost didn't try this method at all but I had seen it suggested in a mail list, so I decided to give it a whirl. The idea is to use an array of characters to store the string. Arrays are mutable in python, so they can be modified in place without copying the existing array contents.

In this case we're not interested in changing existing array elements. We just want to add new array elements at the end of the array. The fromstring call appends the string character by character into the existing array. This approach is commonly suggested as a very pythonic way to do string concatenation.

First a list is built containing each of the component strings, then in a single join operation a string is constructed conatining all of the list elements appended together. There's a funny looking python idiom on the last line - we call the join method of the object identified by the empty string. Not too many languages will let you call methods on a string literal. If you find that offensive, you can write instead: Obviously it's easy to append to a file - you simply write at the end of it and the same is true for this module.

It should be pretty speedy. Using this object we can build our string one write at a time and then collect the result using the getvalue call.

Interestingly enough string objects in Java are immutable just like python. In java there is a class called StringBuffer. This is a bit more powerful than either the python StringIO or the array approach, because it supports inserting and removing sub-strings as well as appending them. This method is the shortest. I'll spoil the surprise and tell you it's also the fastest. It's extremely compact, and also pretty understandable.

Create a list of numbers using a list comprehension and then join them all together. Couldn't be simpler than that. This is really just an abbreviated version of Method 4, and it consumes pretty much the same amount of memory.

It's faster though because we don't have to call the list. I wanted to look at both the length of time taken to build the string and the amount of memory used by the Python interpreter during the computation. Although memory is cheap, there are a couple of reasons why it can be an important factor.

The python program may be running on a system that imposes fixed resource limits. For example in a shared web hosting environment, the machine may be configured to limit the memory size of each process. Typically the kernel will kill a process whose allocated memory exceeds the quota. That would be annoying for a CGI script, and really unfortunate for a long-lived server process. So in those cases keeping memory use from expanding unpredictably is important.

The other reason is that when you're dealing with very large strings, having the interpreter's memory allocation grow too large could cause the virtual memory system to start paging the process out to disk. Then performance will really go down hill. It doesn't matter if you find the fastest algorithm in the world - if it uses too much memory it will run slow as a dog.

If we use an algorithm that uses less memory, the chances of paging are reduced and we will have more predictable performance. I tried each method of the methods as a separate test using it's own python process. I ran these tests using Python 2. Next I tried a run of each method using , integers concatenated into a string 2, kB long. This is a much more serious test and we start to see the size of the python interpreter process grow to accomodate the data structures used in the computation.

I didn't even bother to try run this test to completion using Methods 1 and 2. It would take many minutes to concatenate a half million integers using these methods. That's not too surprising - the string representation of each integer is a little longer in this test - usually five digits instead of four. In the first test Method 3 performed ten times better than our first two methods, but it didn't scale that well on the longer test.

It did however use less space than any of the other reasonable methods. Clearly python is doing a great job of storing the array efficiently and garbage collecting the temporary strings in this case.

The performance of Method 4 is more than twenty times better than naive appending in the 20, test and it does pretty well also on the , test. Interestingly method 5 did better in the longer test. Method 6 is still the overall winner, but Method 5 is now doing more concatenations per second and has almost caught up with Method 6. We can guess that if we went to an even longer running test, Method 5 would surpass Method 6.

Notice also the differences in process sizes. At the end of the computation for Method 6 the interpreter is using 22,kB of memory, eight times the size of the string it is computing, whereas Methods 3 and 5 uses less than half that much.

I would use Method 6 in most real programs. It's fast and it's easy to understand. It does require that you be able to write a single expression that returns each of the values to append. Sometimes that's just not convenient to do - for example when there are several different chunks of code that are generating output.

In those cases you can pick between Method 4 and Method 5. Method 4 wins for flexibility. You can use all of the normal slice operations on your list of strings, for insertions, deletions and modifications.

The performance for appending is pretty decent. Method 5 wins out on efficiency. If you're doing a lot of string appending cStringIO is the way to go. Measuring the time taken to execute each method was relatively easy. I used the Python library timing module to measure elapsed time. I didn't attempt to measure the CPU time used by the Python process as opposed to other processes running on the machine, but the machine was idle at the time, so I don't think this would make much difference.

Measuring memory used was a little trickier. Python doesn't currently provide a way to monitor the size of allocated objects, so I instead used the Unix 'ps' command to monitor the allocated process size.

Since process size varies during execution I wanted to measure the maximum allocated memory. To do that I ran the 'ps' process right as the computation finishes. The value 15 would probably need to be changed for different versions of ps.

I tried using range instead of xrange to pre-calculate the list of numbers. Somewhat surprisingly range ended up being slightly faster in every case. Armin Rigo has recently argued that xrange could be eliminated as a separate language construct if the interpreter were smart enough to return an object that uses the appropriate backing storage iterator or list depending on the context.

I find this argument compelling from a language design perspective, although I have no idea how hard to implement such an optimization would be. I'd love to do a comparison of other programming languages on this same task.